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PostPosted: Mon Mar 05, 2012 5:46 pm 
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B5 ship travel is also advantagous versus most of the others in that none of them can enter the hyperspace realm, it can travel in directions that are not straight lines and no one can see them track them.

SW ships at lightspeed are bound to a straight course I believe or at least one that's pre-plotted.

ST ships can alter course enroute.

Mobility wise I'd say B5 has the edge, not sure about offensive wise although defensive I would think, lacking shields, their armour is probably superior to the others.

ST unfortunately is probably the weakest of the franchises presented, as although BSG lacks energy weapons I doubt Trek tech is geared for such low tech assaults, and BSG guns throw out a hell of a lot of fire.

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PostPosted: Mon Mar 05, 2012 7:53 pm 
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I generally loath trying to compare which universe is better when it comes to tech. Its all pretty much just BS anyhow and eventually degenerates into something resembling a religious debate over which faith is better.

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PostPosted: Mon Mar 05, 2012 8:09 pm 
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Location: I have absolutely no bloody idea...
and if the boss doesnt smack down the offenders, I will, since, in the rules section, religion is right up there with politics, a no no.

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PostPosted: Mon Mar 05, 2012 8:16 pm 
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Good job Sci-Fi franchises are not religions then....

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PostPosted: Mon Mar 05, 2012 8:20 pm 
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But some people treat them as such.

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 Post subject: Re:
PostPosted: Wed Oct 09, 2013 12:17 pm 
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ShadowTek wrote:
The Star Trek ship is allot smaller then I would have thought.


all star trek ships are much smaller than most of the other sci-fi's out there. remember, the biggest ship in star fleet to my knowledge is only 42 decks. these battlestars are all ranging from 200 decks to 500 decks. there was one battlestar (fan-based) that had 700 decks, and 5 runways... little over doing it i think but hey, vipers are killers in large groups, so maybe bigger can be better. a Galaxy class starship would be no match VS a Battlestar, even without the Vipers and Raptors.

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PostPosted: Wed Oct 09, 2013 12:22 pm 
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Admittedly, that battlestar would be in the body and fender shop for a while (Galaxy-class vessels pack a punch) after the encounter...

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PostPosted: Wed Oct 09, 2013 12:37 pm 
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yes it would, just cause they havent got shields... but. Galaxy class are limited to range attacks. the phasers cant lock on to around 10km, and photon's til; around 8km. Battlestars attend to have a lock on of 16km (most games) and use a higher fequacy attack pattern to that of all federation ships. so shields would be rendered to almost useless. also, phasers, and phase cannons from star trek ships attend to lose its power at long distances. so on the photons would be doing the most damage, phasers would just be cutting the armour platting off till it got close enough to really cause enough damage to start destroying the ship. this is more or less assumations on my part based on the little i know of how they would battle it our. a Defiant class would cause a lot of damage thou cause it could evade the cannons of the Battlestar.

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PostPosted: Wed Oct 09, 2013 4:38 pm 
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To take the TNG Tech manual on regards to phaser beam arrays on board the Galaxy Class, we have - "The maximum effective tactical range of ship's phasers is 300,000 kilometers."

Now, I could copy and paste the whole block here, but that is quite a large section devoted to the phaser beam arrays.

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PostPosted: Wed Oct 09, 2013 4:40 pm 
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LBradan, I've got that book (got it at the first convention I ever attended a few years ago...)

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PostPosted: Thu Oct 10, 2013 10:55 am 
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The Enterprise would totally kick but in a dual with any Babylon 5 earth force ship


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PostPosted: Thu Oct 10, 2013 11:51 am 
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True, but she'd need at least a Starbase layover afterwards...

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PostPosted: Thu Oct 10, 2013 1:39 pm 
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Wolfman wrote:
True, but she'd need at least a Starbase layover afterwards...


I disagree. As it's written, a ship from Star Trek is pretty much invulnerable to almost any other 'universe's' military technology. The old adage, "you can't hit what you can't see", comes into play. Once their maneuvering at warp speed, no targeting system will be able to track them, let alone direct weapons that could hit them. Add shields and all the other technomagic babble that they have, and while they might be small compared to some others, they're also pretty much immune to what those others can do.

Anything from B-5 would be at a disadvantage as the majority of the truly heavy weapons are all fixed and fire forward...

Now, if you catch a Star Trek ship by surprise while their sublight, things might be different. But of both sides were operating according to spec and doctrine, everyone else is hosed.

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PostPosted: Thu Oct 10, 2013 1:46 pm 
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I was assuming a relatively close range slugging match at relatively low sublight velocities with my previous comment.

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PostPosted: Thu Oct 10, 2013 1:56 pm 
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Wolfman wrote:
I was assuming a relatively close range slugging match at relatively low sublight velocities with my previous comment.


Then the Star Trek captain would have to be woefully incompetent or completely surprised.

Even so, once they raised their shields I don't think that anything short of the Vorlons (and even that's iffy) could hurt a first rate Star Trek warship. Their weapons just don't have the energy output or cycle rate that the ST weapons generate and when it comes to the shields, its all about how much energy you can dump into them in a given amount of time.

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