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 Post subject: Cylon War era Carrier
PostPosted: Mon Nov 25, 2013 11:52 am 
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Joined: Sun Feb 28, 2010 2:00 am
Posts: 483
Location: The Dark Side of the Sun
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So, thought I'd try my hand at more of an honest carrier this time. About the only thing I'm decided on so far is that it will be a long-range interdiction carrier for the late war era, in other words it goes deep into enemy space and attacks infrastructure. To this end it's crowded with Strike-variant Vipers and a few Python bombers.

Armament will be weak, similar to what we see of the Colonial carrier in B&C, so mostly missiles. (May change this to rocket pods for close in work. They'll be good at shredding any incoming blenders but won't tempt incautious commanders into trying to take it directly into combat.) EDIT; Forgot the second component of a prow-fixed cannon or two for last ditch defensive fire should a big nasty come along.

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PostPosted: Mon Nov 25, 2013 1:25 pm 
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Location: Battlestar Hecate BSG-94
I'd make sure that it was fast...it should be fast in real space as well as be fast to calculate and spin up the FTL to jump.

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PostPosted: Tue Nov 26, 2013 10:44 am 
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It's coming out a little more compacted than I originally thought, but it works nicely for a ship designed solely for intensive long-range missions. May add in a smaller engine like on the previous picture as an in-between for the two larger engines, and carve out a recess for PD at the back to cover a vulnerable area.

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