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PostPosted: Fri Apr 10, 2009 10:32 am 
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With the Adar administration over ruled by the Quorum of Twelve. A new class of more heavily armed Battlestars was commissioned. While smaller than a Nova class Battlestar, the Endurance class Battlestar still mounts more fire power than a Mercury class Battlestar.

The Hyperion was named after her predecessor was crippled defend a science ship. She was outfitted so she could launch the updated Scythe fighter bomber. Also include are the Strike Vipers, and the Hornet fighter bomber. This is the first new Battlestar design out of the W & R Hart shipyards since the end of the war.

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Scythe Mk.III

With the Quorum of Twelve voting to increase the Fleets budget, the Admiralty decided to reintroduce the Scythe fighter-bomber. Using the Viper Mk.VIII as a base the Scythe Mk.III incorporates the best of the old design, with the latest military hardware.

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Mk. VII Strike Viper

The Strike Viper is the perfect ship for flying CAP. It combines aspects of the Raptor with a TADS (target acquisition and designation system) built in.

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Mk. VIII Strike Viper

Like The Mk. VII, the Mk. VIII is the perfect ship for flying CAP. It combines with its TADS (target acquisition and designation system). But unlike the Mk. VII it only requires one pilot. This lowers the mass, and allows it to go one on one with any fighter out there.

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Hornet

The Hornet was the Fleets answer, when critics pointed out that there was a shortage of fighter-bomber in the Fleets offensive strike forces. The Hornet was one of the designed adopted by the Fleet.

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PostPosted: Fri Apr 10, 2009 1:23 pm 
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Pretty neat! Really like the Hornet.

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PostPosted: Fri Apr 10, 2009 1:34 pm 
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I like how you decided to Take the Thor's head and engines and gave it Prometheus's arms. I agree with Canis. The Hornet looks cool. :thumbsup


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PostPosted: Fri Apr 10, 2009 2:59 pm 
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The Hyperion looks nice.


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PostPosted: Fri Apr 10, 2009 3:03 pm 
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I thought the MK VIII was too new in service for variants like that to be created yet, or am I mistaken?

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PostPosted: Fri Apr 10, 2009 3:46 pm 
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Depends on your universe. Its certainly possible for different version to enter service at the same time, especially if its a major variation with a different mission. You wouldn't need to have operational experience first to see what needed to be changed and could design it simultaneously.

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PostPosted: Fri Apr 10, 2009 4:17 pm 
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Okay, thanks for the explanation, Canis.

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PostPosted: Fri Apr 10, 2009 6:00 pm 
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Spoot Knight wrote:
The Hyperion looks nice.


Yah it does. Also I love the way you redesigned the raptor...it looks good.


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PostPosted: Fri Apr 10, 2009 7:03 pm 
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they look great...Great Idea kitbashing the Thor! thats gotta a lotta punch for any Battlestar! :thumbsup

Hornet is really cool too and a great variant! but if you have Strike Vipers you have fighter-bombers right there!

(pontification to follow stop reading now I warned you....)

designating a Space/Orbital-superiority FIGHTER as a Strike anything is just flat wrong, STRIKE aircraft fill the attack and bombing role not the Air superiority role, if its a superlative CAP fighter then it shouldnt be a Strike plane the two have different role requirements, Strike Planes dont fly CAP unless your out of interceptors in which case running is a better option than sending Pelicans to fight Hawks-

for example an A-6 Intruder was a Strike Plane it was useless in Air combat, no internal guns and no/few ATA missiles, and avionics and sensors optimised for finding/designating and launching on surface targets (ships or ground targets- not planes or missiles), it could carry up to 4 aim-9 sidewinders for self defense but why when you have more important things to do like find and bomb something big besides every ATA missile your carrying is one less bomb, drop-tank, or sensor/EW pod you can carry....

compare it with its Air superiority (CAP Flying ) interceptor brother the F-14 Tomcat,-is-faster, higher flying, has long range sensors for locating, designating and attacking other aircraft, and is optimised to stay on station to provide air security locally, and to escort strike aircraft in a multi-platform strike package (notice the term STRIKE PACKAGE ) its main air to air weapons cant even be fired by an A-6....

Strike doesnt mean engage the enemy in a high speed moving-mutual archery contest, it means dropping a hammer on a sleeping Generals head or worse....

ya ya I know way too technical-sorry I will go and sulk now...

remember....

Fighter pilots make movies, bomber pilots make history....
friendly fire isnt...
incoming rounds have the right-of-way...
if you are short of everything but the enemy, your in the combat zone...
Teamwork is essential it gives the enemy more targets to shoot at...
Try to look unimportant the enemy may be low on ammo...
Dont draw fire it irritates those near you...
(cliches but true and ironicly funny) :damnfunny

whadda ya hear?


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PostPosted: Fri Apr 10, 2009 8:44 pm 
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(Heh, time to throw a monkey wrench at myrmidon...)

Hey Myr, how do you account for the F/A-18 fighter series? they do strike, fleet CAP, Interception, CAS and interdiction missions. the Viper's seem to be designed more like that than like the F-14/A-6 combo.

Now I will grant you that the F/A-18 series (even the fairly sexy E/F/G models) aren't as purely thrilling to watch in flight as the F-14 was. I will also grant you that labeling a strike capable fighter a superior fleet interdiction interceptor is well, less than ideal, so to speak.

Couple comments here Conan.
First very nicely done.
Second, I REALLY like the way the Hornet turned out.
Third, do the two strike fighters retain internal launchers, especially MK 8 model with its internal FTL drive?


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PostPosted: Sat Apr 11, 2009 2:49 am 
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myrmidon, I didn


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PostPosted: Sat Apr 11, 2009 3:03 am 
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Hmmm, it is entirely possible I am confusing the MK 8 with the MK 9, now that I think about it. The MK 8 was the one with the sidewinder belly gun, the one on a turret, and the MK 9 was the first FTL model, according to this board at least, though the creators escape me at the moment, someone wanna fill in my blank here please? Credit where credit is due and such.

However, if the MK 9 does turn out to have FTL, I don't see how that would be an issue on your fighter, after all, the Cylon raider carries a dozen missiles and an FTL, as well as 2 pairs of two different guns, so it wouldn't be a stretch for your beefier MK 9, with the non-clefted chin section, to fit an FTL, or even not, as you wish, it is your concept after all. I assume the TADS on both models is what replaced the 12 O Clock fin gun?

Once again, very good work here chief! :thumbsup


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PostPosted: Sat Apr 11, 2009 3:59 am 
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There are several different universes when it comes to fighters. None of my Vipers have FTL, only the Raptors, Scimitars, and Pythons. Vipers seem more intended for air defense, not long range assault, so no need for an FTL which for the Colonials would mean more weight and loss of performance.

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Permission is granted to use most of my work, so long as credit is given. Before using my commissioned work, please get the permission of the person who commissioned it.
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PostPosted: Sat Apr 11, 2009 4:20 am 
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And bigger unit cost.


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PostPosted: Sat Apr 11, 2009 5:31 am 
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the MK VIII viper can be fitted with an external FTL, but, it's limited to usually 5-6 short ranged jumps, like a raptor.

this comes with some loss of handling.

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