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Strikeforce Gamma
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Author:  Dishonored [ Mon Jul 10, 2017 1:31 am ]
Post subject:  Strikeforce Gamma

This is an idea for a universe that I've been kicking around on my back burner for quite a while. Although the concept originally called for regular humans, every time I tried to sketch the main character she looked feline. This is the basic world outline.

By the year 2108, humanity nearly destroyed Earth, and recovered through a combination of genetic hybrid engineering and lucky technical advances. The genetically-enhanced hybrids were integrated into society eventually, and by the year 2586 Imperial Earth had over a hundred colony worlds throughout the universe, most stable and thriving.
But the Empire wasn't the only lifeform out there. A new religion sprung up on the young colony of Summersky, and quickly spread to three more colony worlds. The Eternal Angels preached love and harmony for all creatures, and a return to simpler, less materialistic and technology-heavy times.
It seemed to be innocuous enough, but within less than four years uprisings and riots began on these worlds. When the local governors couldn't stem them, they asked the Empress on Earth to send military aid.
What the Imperial forces found on these worlds when they arrived was shocking. Large-scale conflicts, genocide, and with no obvious cause. Only by chance did an Imperial medic discover that the people fighting were hosting some sort of parasite. It cost her life, but an investigation showed that the Eternal Angels were behind it. When confronted, Eternal Angels officials confessed, and the thousands of sleeper agents they had successfully spread activated, infecting more and wreaking havoc in open war.
By the time the main war was over, the Empire had lost eighteen entire worlds to the "Angels" as they called themselves, and the Empire itself had developed political instability in part due to some of the more drastic measures taken to stop the spread of the Angels.
Thirty years later the Empire has set up patrols of ships and troops to guard convoys from Angel raids, as well as to patrol the quarantine zones. From out of these, it has selected several highly qualified units to serve on board fast military ships to serve as first responders to any situation that arises. These Strikeforces are high on skill, glory...and casualties.

Angels are a parasitic organism that reproduces by infection. A creature infected with the viral parasite will show little to no outward signs of infection, but a blood test (the Menckler test, named after the medic) can determine if the host is infected. The organism moves throughout the bloodstream of the host, infecting and eventually converting all material at a cellular level. This process takes roughly 47 hours depending on a variety of factors including species, age, health, and body mass, and is only reversible within the first six hours at best. Since each infection is unique, a vaccine must be adapted for the infected person specifically using a sample of the infected cells. The infection is also greatly slowed by cold temperatures.
Once the first stage of infection is complete and the host is taken over, it mimics the behavior of the host as long as possible, spreading itself through open wounds and direct bodily fluid transmission as widely as possible. At the same time, it begins forming new organs and bodily parts within the host body in preparation for combat. If discovered, it will then transform horrifically, using the new growths to slaughter any witnesses. Since it can never change back at this point, it either goes on a wild, violent infecting spree or tries to remain hidden and continue ambush infections for as long as possible. By the time the host reaches this stage, exposure to temperatures below freezing will kill it.
Angels are intelligent, and will often use their host bodies to communicate even after discovery for purposes of misinformation and to get their discoverer to let down their guard. Angels apparently share a sort of hive mind which lets them know if one is created or destroyed, although they need to communicate detailed information in more direct ways.
No one truly knows the full goals of the Angels, but they seem to dislike the use of technology in favor of organic manipulation.

Author:  Dishonored [ Thu Jul 13, 2017 5:07 pm ]
Post subject:  Re: Strikeforce Gamma

(Forgot to post the second part.)

Strikeforce Gamma:

Strikeforce Gamma is made up of forty men and women (anthro and not) assigned to the Imperial Strike Cruiser "Elizabeth Bathory". The ship crew itself is another fifty people, and an A.I. system affectionately known as either Lizzie or LizBat. The main crew is listed in brief below:

Captain: Anzhelika Leskanich Van Sant, wolf female from Fafnir
Executive Officer(X.O.): Walter (Wally) Andrew McCoy, human male from Pele
Navigator: Thomas Andrew Cho, rabbit male from Earth
Gunnery: Valentine Bunny, human female from Wulkan
Communications: Warner Haslinger, cat male from Atlantis
Engineer: Karl Rasputin, wolf male from Ekaterina
Medical: Doctor Jane O'Reilly, human female from Earth


Commanding Officer: Wilhelm Michael Anders, lion male from Camelot
First Squad (Our main cast):

Lieutenant Agatha Nilssen, rabbit female from Teardrop, Callsign: "Pointer"
Sergeant Samantha (Sam) Woods, bobcat female from Mars, Callsign: "One-Shot"
Corporal Alain Goodall, human male from Camelot, Callsign: "Drillbit"
Corporal Amanda Terry, female fox from Avalon, Callsign: "Exorcist"
Pfc Sergei Russovich, grizzly male from Fafnir, Callsign: "Killjoy"
Pfc Jason Gunhammer, human male from Lone Star, Callsign: "Ripper"
Private Jason Taylor, human male from Mars, Callsign: "Showoff"
Private Cassandra (Cassie) Riviera, cat female from Eldorado, Callsign: "Slammer"
Private Charles (Charlie) Polanski, human male from Wulkan, Callsign: "Rabbit"
Private Addie Mkrum, hyena female from Castaway, Callsign: "Crybaby"

Author:  kfeltenberger [ Thu Jul 13, 2017 7:33 pm ]
Post subject:  Re: Strikeforce Gamma

Sounds like Erma, Alfon, and Jenna would fit in nicely... ;-)

Author:  Dishonored [ Sun Nov 05, 2017 12:16 am ]
Post subject:  Re: Strikeforce Gamma

Just an update: I'm working on this, but I keep getting sidetracked by life as well as other projects. Hoping to post a good chunk before Christmas.

Author:  rit57 [ Sun Dec 03, 2017 6:31 pm ]
Post subject:  Re: Strikeforce Gamma

Sound interesting.

Author:  Dishonored [ Sun Dec 03, 2017 7:32 pm ]
Post subject:  Re: Strikeforce Gamma

Thanks. I've been getting hit with life a lot lately, from illness to the loss of my last grandparent. Still punching in letters, though.

Author:  Dishonored [ Fri Feb 23, 2018 5:48 am ]
Post subject:  Re: Strikeforce Gamma

And thanks to a computer crash and a stay in the hospital, this is on hold for a while.

Author:  kfeltenberger [ Fri Feb 23, 2018 9:11 pm ]
Post subject:  Re: Strikeforce Gamma

Dishonored wrote:
And thanks to a computer crash and a stay in the hospital, this is on hold for a while.

I hope you were able to make a full recovery.

Author:  Dishonored [ Fri Feb 23, 2018 11:40 pm ]
Post subject:  Re: Strikeforce Gamma

Just a nasty bug that got a foothold. I'm doing fine now.

Author:  kfeltenberger [ Sat Feb 24, 2018 12:07 am ]
Post subject:  Re: Strikeforce Gamma

Good to hear!

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